Advanced 3D Game Programming All in One by Kenneth C Finney
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Click to show screenshotAdvanced 3D Game Programming All in One by Kenneth C Finney
Publisher: Course Technology PTR; 1 edition (August 24, 2005) | 616 pages | ISBN: 1592007333 | PDF | 58 MB
Take your 3D game programming skills to the next level! Advanced 3D Game Programming All in One uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. Advanced 3D Game Programming All in One reveals the techniques and mechanisms that will give you an insider's look into the realm of game development so you can create your own amazing games just like the pros.
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